
var blast_furnace_controller_Gui = new CustomMachineGuiBase("eou:blast_furnace/controller")

var drawable = new BaseGui("test", {
    type: 'rectangle',
    x: 0,
    y: 0,
    alignX: 'left',
    alignY: 'bottom',
    w: 60,
    h: 40,
    draw: 'gui',
    texture: 'eou:textures/gui/ice_sickle.png',
    visible: false
}, false)

blast_furnace_controller_Gui.init(event => {
    drawable.update({ visible: true })

    
})


blast_furnace_controller_Gui.tick(event => {
    getCustomMachineState(event.player,event.blockpos, "aaa")
    drawable.update()
})